Because of this, it's extremely hard to add more things without breaking existing things. ![]() It really was not created to be this big. Online multiplayer took 2 months and a total rework to make happen, then 6 months per extra map, and horrible server growing pains along the way. It started as a tiny local-multiplayer-only game and has grown and grown and grown. But why a sequel?Īmong Us 1 has been out over two years. If Among Us 1 servers shut down, I will open source the code so players can run servers instead. We'd be crazy to shut off the servers on you in 2021! And even if Among Us 2 gets lots of players, we'll just run both at the same time. When we first started, we found that players couldn't really play when the servers had fewer than 30 - 50 players per hour. First and Most ImportantĪmong Us 1 servers will stay alive for as long as it has enough players to start games. This post is all about what that means and why we're doing it. ![]() It's been crazy to see how much more popular Among Us could be than we ever imagined. ![]() First of all, thanks so much for playing and enjoying Among Us.
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